This is fun!
I got a score of 231662. Although I thought this was really hard at the first try (as I died fairly quickly), I decided to give it another shot, but with a different strategy, and I was able to actually finish the thing. Overall, this is really fun.
However, there are a few things that I don't like about this:
- Archers, leaf shrubs, and the turrets (flower and pollen) are pretty much useless.
- Main big War Factory's health gets completely full again when it gets upgraded (I almost killed the damn thing many times right when it upgrades).
- Tutorial chapters are sometimes repetitive and I didn't know what I was really getting into until the game actually started.
- Mostly constant clicking (it gets tiring after 5 minutes of clicking).
But, overall, this is major fun. I do agree that this is hard the first time, but it made me use a different strategy for the second and third time. Just frustrating that the War Factory's health is always going back to full whenever it gets upgraded.
Oh, and isn't the plural for cactus, "cacti", not "cactuses"? Minor spelling error, but it bothered me. Haha.
I'm sure this is a great game
I'm sure this is a great game and the name truly suggests its purpose. However, I can't go far in the game without spending one hour because I'm colorblind (so I have to click each button every round to see which one is the right color). Haha.
The way to get Mike's and Luis's talk was annoying. That's the only thing I don't like about this, uh, tribute and gift.
And I love how the game gave an insult after completing all of the challenges (under 1 minute was a bit hard).
I didn't even notice the Walkthrough button until finishing the 4th challenge. And once again the game gave another insult. Haha.
Brilliant game with a flaw
This, sir, is quite a brilliant and difficult game. This wasted about 2 hours during school just to finish the whole thing. However, I'm sure most people wouldn't want to spend that much time just for a flash game (as I read the previous reviews, I'm patient, and I wouldn't have played the whole story if I was at home).
So if you're going to make a new one, I suggest adding a handicap or easy(ier) mode that makes the crow explode only to the falling rocks/blades/insects/etc, not the plain ground, ceilings and walls.
Or have the current style of the game be the extreme mode and the normal mode be the thing I just suggested. Either way, this game needs a way to turn down the difficulty while keeping the extremity of this game's current difficulty. Easy mode/normal mode for the not so patient and easily frustrated players, and extreme mode for the extreme and patient players.
In terms of the controls, it's fine for me at least. It's part of the extreme difficulty that I like about it.
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.